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Submitted on
November 21, 2012
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Hi, it's me again with another very incomplete little flash-game.
To say the truth it's much more incomplete, than complete.
Right now, only the basic engines are ready for testing.
So, I thought maybe you can help me test it. You all did a great job reporting the bugs on Majora, so I hope that you can help me this time, too.
It's a Zelda-Stealth game (like the name is saying).
I got the inspiration from the original zelda. In almost every zelda game, there is a stealth passage, so I thought: why not making a mini-game about it.

I will now list, the things that I would like you to test:
1. The map creator:
The map always creates random. Please tell me when you got some freaky results.
2. The movement of link:
Maybe, Link will run in an invisible wall. If something like that happens, tell me.
3. The "guards" (Right now, they are water barrels, because I was too lazy to cut out the original castle guard) and the lines of sight:
Tell me, if a "guard" moves in a crazy way or doesn't move at all or if the black points are created in a weird way.

And of course, if you see other bugs, tell me too.

Actually I'd like to hear every thought of you:
Do you like the game idea, do you think it's good to upload an incomplete game for testing, etc.

I'm looking forward to hear your thoughts!


Controls:
Use Arrow keys for the movement.
With holding shift, you can go slower (sneak). Right now it has no use, though.

Oh, I forgot to say:
As always: I you got any idea, what I should add to this game, please say it. No matter wether you think it's good or bad.
I'd love to hear other ideas, too

Update 1:
1. I added animation if Link moves diagonally.
2. If a guard sees Link, the guards stop moving and Link can't move anymore.
3. Fixed a few minor bugs

Update 2:
1. Replaced the barrels with guards.
2. Removed the fields of sight.
3. Added statues (It's yet a known bug, that sometimes it looks like Link was below those statues.
4. If you now reach the end of the way, a new Level is created and new guards appear.

Update 3:
1. Added a game over screen
2. Optimized the source code a little
Add a Comment:
 
:iconezzielynn:
EzzieLynn Featured By Owner May 12, 2014  Student General Artist
This game is addictive XD
Reply
:iconthedudewhodrawsstuff:
I like the sprites in the game.
Reply
:iconturricanbronko:
Turricanbronko Featured By Owner Dec 12, 2012
The only thing wrong I can see is the layering with the statues. Link needs to be drawn atop of them, when standing before... ;)
Reply
:iconjukoh:
Jukoh Featured By Owner Dec 13, 2012  Student Artist
Yes that bug is known.
I posted it in the comment.
Reply
:iconezzielynn:
EzzieLynn Featured By Owner Dec 6, 2012  Student General Artist
Quick question: how do you know when the game's over? Do you meet Zelda at the end? Just wanted to know.
Reply
:iconjukoh:
Jukoh Featured By Owner Dec 7, 2012  Student Artist
no right now it's just a demo-version.
So there is no end of the game.
But it's a good idea to meet Zelda at the end.
Maybe I'll add this.
Reply
:iconezzielynn:
EzzieLynn Featured By Owner Dec 7, 2012  Student General Artist
Okie dokie just wonderin'. I always wondered how people make games like these. I imagine it's a pretty complicated process.
Reply
:iconjukoh:
Jukoh Featured By Owner Dec 7, 2012  Student Artist
Well, If you done something like this a few times, it isn't that difficult anymore
Reply
:iconezzielynn:
EzzieLynn Featured By Owner Dec 7, 2012  Student General Artist
I would imagine so :D
Reply
:iconezzielynn:
EzzieLynn Featured By Owner Dec 5, 2012  Student General Artist
Awesome!
Reply
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